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Bawaqar Haider
Bawaqar Haider
Freelance CGI Concept Artist, Art Director
Lahore, Pakistan

Summary

Professional Summary
Creative and detail-oriented Artist with over 9 years of experience in designing visually compelling characters, environments, and props for AAA-quality games and films. Adept at blending artistic vision with technical precision to create imaginative and story-driven artwork. Proficient in collaborating with teams to develop cohesive art styles, concepts, and production-ready designs that elevate narrative and gameplay experiences. Passionate about pushing artistic boundaries to deliver trendsetting visuals.

Key Skills
Concept Art & Visual Development
Realistic Environment Design
Prop & Character Design
Storyboarding & Narrative Art
Texturing & UV Unwrapping
Software Expertise: Unity, Unreal Engine 5, Photoshop, Autodesk 3DS Max, Vray, Substance Painter, Zbrush,

Professional Experience

Senior CG Artist
Ozi Technology – Lahore, Pakistan
May 2022 – July 2022

Senior CG Artist
The Gaminators Group – Lahore, Pakistan
Oct 2020 – Apr 2022

Designed detailed concept art for game environments and cinematic sequences, ensuring alignment with project narratives.
Collaborated with design and development teams to translate initial sketches into polished, production-ready assets.
Developed mood boards and visual direction for multiple AAA mobile and PC gaming projects.

Creative Team Lead & 2D Animator
Seebiz Inc – Lahore/USA
Jul 2019 – Nov 2020

Created high-quality concept designs for promotional animations and visual branding.
Led a creative team to develop imaginative visuals that resonated with diverse target audiences.

CG Artist
Galassia Studios – Lahore, Pakistan
Apr 2018 – Sep 2018

Designed realistic environments and props for game and architectural visualization projects.
Contributed to concept art and pre-production design for internal and client-based projects.

Freelance Concept Artist
2016 - 2024 - Present

Created CG fan art for franchises such as Resident Evil, The Division, and The Last of Us.
Developed detailed environment and character concepts for independent game developers.

Education
Bachelor of Arts in Film & TV
School of Creative Arts, University of Lahore
2011 – 2015

Notable Achievements
Produced CG fan art that gained recognition from global gaming communities.
Directed a zero-budget 3D short film as a thesis project, featured at multiple events.
Collaborated with prominent eSports brands, including Redbull and Bandai Namco, for visual and event-based contributions.
Worked on game projects downloaded by millions globally.

Portfolio & Links
Art Portfolio: www.artstation.com/bawaqarhaider
Video Portfolio: www.Vimeo.com/bawaqarhaider
YouTube Channel: www.youtube.com/c/TheSoulDragger

Skills

CompositingEnvironment DesignLightingRiggingTexturingArchitectural VisualizationLevel DesignPhysically Based Rendering

Software proficiency

Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Marvelous Designer
Marvelous Designer
After Effects
After Effects
MakeHuman
MakeHuman
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
3ds Max
3ds Max

Experience

  • Sr CG Artist at The Gaminators Studios Ozi Group
    Lahore, Pakistan
    October 2020 - Present

  • CG Generalist at Galassia Studio
    Lahore, Pakistan
    April 2018 - Present

  • CG Generalist at GameObject
    Lahore, Pakistan
    March 2017 - Present